How CFX resolution works
CFX resolution starts with a join code and follows the public connection flow used for a FiveM server. The resolver requests the endpoint associated with the code and then reads whatever public metadata is available from that endpoint.
Information shown in a report
Depending on the server, a report may include its hostname, endpoint, player count, maximum slots, location hints, resources, and a join link. The exact fields vary because servers expose different data and may be offline or protected.
Using the quick and full modes
Quick IP is designed for a compact result, while the full report collects more public server information. The quick mode is useful when you only need a connection detail; the full report is better when you are checking server status or metadata.
Privacy and limitations
CFX Finder only works with public connection data. It does not bypass private relays or security controls. If a server intentionally conceals its raw address, the tool reports that limitation rather than pretending an IP was found.
Frequently asked questions
Is this lookup free?
Yes. Standard lookups are available without signup.
Why might an IP be hidden?
A server can use a relay or proxy that intentionally conceals its raw address. Use the official join link in that situation.
Can server details change?
Yes. The report reflects the data available at lookup time and can change later.
Resolve a CFX code now
Open the main CFX Finder tool and paste a join code, complete CFX link, or direct server endpoint.
Start Lookup